Non-rigid Face Tracking using OpenCV for Unity
This asset is the Non-rigid Face Tracking Example that can model and track the many complex parts of a person’s face in WebCamTexture in real-time.
Code is the rewrite of https://github.com/MasteringOpenCV/code/tree/master/Chapter6_NonRigidFaceTracking using the "OpenCV for Unity".
・Texture2DFaceTrackerExample - By detecting and tracking face from Texture2D, draw face’s points and connections.
・WebCamTextureFaceTrackerExample - By detecting and tracking face from WebCamTexture, draw face’s points and connections.
・FaceTrackerARExample - By using the tracking points of the face, display AR Object.
January 20, 2026
January 20, 2026
January 18, 2026
January 18, 2026
January 17, 2026
January 16, 2026
January 14, 2026
January 11, 2026
January 10, 2026
January 10, 2026