Non-rigid Face Tracking using OpenCV for Unity
This asset is the Non-rigid Face Tracking Example that can model and track the many complex parts of a person’s face in WebCamTexture in real-time.
Code is the rewrite of https://github.com/MasteringOpenCV/code/tree/master/Chapter6_NonRigidFaceTracking using the "OpenCV for Unity".
・Texture2DFaceTrackerExample - By detecting and tracking face from Texture2D, draw face’s points and connections.
・WebCamTextureFaceTrackerExample - By detecting and tracking face from WebCamTexture, draw face’s points and connections.
・FaceTrackerARExample - By using the tracking points of the face, display AR Object.
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